![]() Jousting Lists cultural building adds heavy cavalry to levies immediately, whereas Stables IV requires Castle Infrastructure IV. While Strong and Weak Claims wars grant the flag, Pagan and Muslim Conquest do not. For this guide we shall be playing as the Magyars. If I recall, that's how you get English culture. The event is more frequent with high stewardship skill and high learning skill. Some types of wars set a "conquest culture", allowing conversion to that culture even if there are no adjacent provinces of that culture. There's a lot more to retinues than unit's base strength and numbers, and most retinues that look strong at first glance reveal themselves to be shamefully inefficient once troop composition and flank tactics are taken into account. (2) Cultural building bonus that applies to all units of that type in that realm holding, which is based on *current* province culture. Khitan and Jurchen can use the "Adopt Chinese Imperialism" decision. Any character of Byzantine culture and Christian or Hellenic religion who wholly controls the de jure Kingdom of Thrace can Restore Byzantine Empire should it cease to exist. Ck2 norse culture " - Brings in settlers. ![]()
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